> The point is that you cannot reproduce Picasso's work with raytracing
> because Picasso worked in a 2D medium. If you want to do that buy a
> good paint program. If you wanted a real challenge you would try to
> recreate his style but extend it into the 3rd dimension.
That's what I'm saying, it's much easier in two dimensions because you don't
have to follow the laws of physics (or whatever)
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