POV-Ray : Newsgroups : povray.unix : Transmeta Crusoe : Re: Transmeta Crusoe Server Time
28 Jul 2024 18:21:52 EDT (-0400)
  Re: Transmeta Crusoe  
From: Spider
Date: 22 Jan 2000 03:31:10
Message: <38896838.21BFA249@bahnhof.se>
"Jon A. Cruz" wrote:
> 
> TonyB wrote:
> 
> > http://www.transmeta.com
> >
> > http://slashdot.org/articles/00/01/19/1320214.shtml
> >
> > Enough said. The seal has been broken. Torvalds has spoken. All hail
> > Transmeta.
> >
> > (Just in case nobody noticed this in .off-topic)
> 
> Problem is, we may or may not get better POV-Ray performance under it.
> We'll have to wait and see the POV-Bench in action on it.
> 
What I'd like to see more is a set of comparsion stats:
1) integer heavy 2) float heavy 3) 'general'(working..) 

all 386 mean the general code, ie. no specific hardware optimizations, but a
general 386 (+ 387 in the floating point) compiled code.

opt. (imized) means a platform specific build off a general source, only
compiler optimizations, no source stuff (asm...)

builds should be from the same source-files and use a free(meaning publibly
avaiable) compiler.

386 compile
--crusoe 400 
--amd (various) 400 
--wintel (various) 400 

native compile 
--crusoe 400 
--amd (various) 400
--wintel (various) 400

It would be nice to see how much overhead the actual emulator does, and some
other things.


-- 
//Spider    --  [ spider@bahnhof.se ]-[ http://darkmere.wanfear.com/ ]
And the devil in black dress watches over
    My guardian angel walks away
Life is short and love is always over in the morning
    Black wind come carry me far away
            --"Sisters of Mercy" -- "Temple Of Love"


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