omniVERSE wrote:
> Somebody get a shoe and smash it!
> The head movement works good for this, I have trouble making out how the legs
> move but I just dragged the players slider around for a better look. The "feet"
> push along the ground really well, but they don't raise and drop at all do they?
Not yet. 12 #if statements per leg plus debugging was enough for the first cut.
It will happen eventually maybe. I gave up on trying to figure how six legs can walk
in the first place and made something that appeared credible.
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