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"H.E. Day" wrote:
>
> Interesting. The streaks flying away from the explosion need a constant
> speed, no resistance in space and all...
right !! I didn't think of that.
> This is an excellent attempt at
> creating a realistic 0g explosion. If you want some more hints and possible
> source code, take a look at my IRTC entry for the subject of debris. Some
> really neat randomized explosions in there!
> Keep up the good work!--
Thanks to the one who inspired me !!!
I will take a look at your IRTC entry (still round, I presume ???, or is
it the "Decay" animation round ??? (I've already seen it, of course !!!
:).
> H.E. Day
Bouf.
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