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Cool...thanks. I also finally figured out the spherical setting for the
density. I took out the absorption and scattering settings and used
just an emission like you suggested.
Here's what I came up with, which is actually almost what I want.
-Chris-
Andre <nania> wrote in message news:387e4e03@news.povray.org...
> Im not sure if it will work but try this:
>
> create a sphere around the lightbulb
> its should have a 1.0 filter
> then add a media with 1.0 IOR and your emission color.
> if you dont want the media in the light bulb, then try to subtract
another
> sphere from the bigger one.
>
> confused? so am i after readin this.
> ;)
> andre
> Chris Spencer <chr### [at] bluelectrode com> wrote in message
> news:3878acd6@news.povray.org...
> > Hi,
> >
> > For a current scene I'm working on, I have a light bulb. I'm trying
to
> > create a sphere around this light bulb with a media that graduates
an
> > emission color towards the center of the sphere. I'm trying to make
a
> > "glowing light" effect...and so far I've had little luck. Is there
any
> way
> > to do this? It seems whenever I think I get the graduation right,
Moray's
> > material preview shows me a graduated diamond inside the sphere...
> >
> > I've been playing around with media for only a few weeks now...any
help
> > would be appreciated.
> >
> > Thanks in advance,
> >
> > -Chris-
> >
> >
>
>
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