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> Just imagine how far apart in your scene the human eyes would be, and > for the
second picture translate the camera that much. make
> each image look in a parallel direction - when people are looking at
As I said, when the cameras were 7 cm apart the images became far too
different to get a 3d effect. Making those cameras parallel (if that's
what you mean) won't be any different. The camera position in space is
all that matters. The look_at position is only used for panning so that
all the objects stays in the frame.
> their own eyes; it shouldn't be done by the camera. That's how I did > my image
earlier, and it looks fine.
Actually, I had difficulties viewing your image. Too much camera
separation, I believe.
sig.
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