POV-Ray : Newsgroups : povray.binaries.scene-files : Good old KKTEASET source pretty please ??? : Re: Good old KKTEASET source pretty please ??? Server Time
2 Sep 2024 22:20:31 EDT (-0400)
  Re: Good old KKTEASET source pretty please ???  
From: Kari Kivisalo
Date: 13 Jan 2000 12:12:51
Message: <387E093B.E545800C@kivisalo.net>
Luthor wrote:
> 
> Greetings, POV'ers !
> If anyone perhaps has the source for the original old
> "KKTEASET" picture that is currently on Povray's home page, would they
> please be so kind as to post it, or perhaps mail me ?? I am asking because
> I would like to see how the 'ground' texture was done. 


This is a bit modified version of standard texture.

#declare Grnt6 = texture {pigment{
   granite
   turbulence 0.5
   colour_map {
      [0.000 0.153 colour red  0.545  green  0.380  blue  0.345  filter 
0.000
      colour red  0.588  green  0.475  blue  0.333  filter  0.000]
      [0.153 0.398 colour red  0.588  green  0.475  blue  0.333  filter 
0.000
      colour red  0.675  green  0.478  blue  0.404  filter  0.000]
      [0.398 0.559 colour red  0.675  green  0.478  blue  0.404  filter 
0.000
      colour red  0.757  green  0.635  blue  0.522  filter  0.000]
      [0.559 0.729 colour red  0.757  green  0.635  blue  0.522  filter 
0.000
      colour red  0.659  green  0.549  blue  0.443  filter  0.000]
      [0.729 1.001 colour red  0.659  green  0.549  blue  0.443  filter 
0.000
      colour red  0.545  green  0.380  blue  0.345  filter  0.000]
   }}
} 
#declare Grnt10a = texture {pigment{
   granite
   turbulence 0.6
   colour_map {
      [0.000 0.179 colour red  0.843  green  0.655  blue  0.655  filter 
0.455
      colour red  0.886  green  0.769  blue  0.627  filter  0.608]
      [0.179 0.368 colour red  0.886  green  0.769  blue  0.627  filter 
0.608
      colour red  0.906  green  0.820  blue  0.714  filter  0.392]
      [0.368 0.538 colour red  0.906  green  0.820  blue  0.714  filter 
0.392
      colour red  0.851  green  0.671  blue  0.671  filter  0.659]
      [0.538  0.744 colour red  0.851  green  0.671  blue  0.671 
filter  0.659
      colour red  0.890  green  0.792  blue  0.675  filter  0.392]
      [0.744 0.983 colour red  0.890  green  0.792  blue  0.675  filter 
0.392
      colour red  0.827  green  0.612  blue  0.612  filter  0.706]
      [0.983 1.001 colour red  0.827  green  0.612  blue  0.612  filter 
0.706
      colour red  0.843  green  0.655  blue  0.655  filter  0.455]
   }}
}
#declare Stone4 =
texture { Grnt6 scale <1.5,3,2> rotate <0,0,40> finish{diffuse 0.9
ambient 0.02}}
texture { Grnt10a scale <1,3,2> rotate <0,0,-30>}

The tiles are Level Connector http://www.idrive.com/k_k/web/levcon.htm
height fields from this mask.
Some noise was added to the hf to get that nice surface.

K.K.


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Attachments:
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Preview of image 'tile.gif'
tile.gif


 

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