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Luthor wrote:
>
> Greetings, POV'ers !
> If anyone perhaps has the source for the original old
> "KKTEASET" picture that is currently on Povray's home page, would they
> please be so kind as to post it, or perhaps mail me ?? I am asking because
> I would like to see how the 'ground' texture was done.
This is a bit modified version of standard texture.
#declare Grnt6 = texture {pigment{
granite
turbulence 0.5
colour_map {
[0.000 0.153 colour red 0.545 green 0.380 blue 0.345 filter
0.000
colour red 0.588 green 0.475 blue 0.333 filter 0.000]
[0.153 0.398 colour red 0.588 green 0.475 blue 0.333 filter
0.000
colour red 0.675 green 0.478 blue 0.404 filter 0.000]
[0.398 0.559 colour red 0.675 green 0.478 blue 0.404 filter
0.000
colour red 0.757 green 0.635 blue 0.522 filter 0.000]
[0.559 0.729 colour red 0.757 green 0.635 blue 0.522 filter
0.000
colour red 0.659 green 0.549 blue 0.443 filter 0.000]
[0.729 1.001 colour red 0.659 green 0.549 blue 0.443 filter
0.000
colour red 0.545 green 0.380 blue 0.345 filter 0.000]
}}
}
#declare Grnt10a = texture {pigment{
granite
turbulence 0.6
colour_map {
[0.000 0.179 colour red 0.843 green 0.655 blue 0.655 filter
0.455
colour red 0.886 green 0.769 blue 0.627 filter 0.608]
[0.179 0.368 colour red 0.886 green 0.769 blue 0.627 filter
0.608
colour red 0.906 green 0.820 blue 0.714 filter 0.392]
[0.368 0.538 colour red 0.906 green 0.820 blue 0.714 filter
0.392
colour red 0.851 green 0.671 blue 0.671 filter 0.659]
[0.538 0.744 colour red 0.851 green 0.671 blue 0.671
filter 0.659
colour red 0.890 green 0.792 blue 0.675 filter 0.392]
[0.744 0.983 colour red 0.890 green 0.792 blue 0.675 filter
0.392
colour red 0.827 green 0.612 blue 0.612 filter 0.706]
[0.983 1.001 colour red 0.827 green 0.612 blue 0.612 filter
0.706
colour red 0.843 green 0.655 blue 0.655 filter 0.455]
}}
}
#declare Stone4 =
texture { Grnt6 scale <1.5,3,2> rotate <0,0,40> finish{diffuse 0.9
ambient 0.02}}
texture { Grnt10a scale <1,3,2> rotate <0,0,-30>}
The tiles are Level Connector http://www.idrive.com/k_k/web/levcon.htm
height fields from this mask.
Some noise was added to the hf to get that nice surface.
K.K.
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Attachments:
Download 'tile.gif' (8 KB)
Preview of image 'tile.gif'
![tile.gif](/povray.binaries.scene-files/attachment/%3C387E093B.E545800C%40kivisalo.net%3E/tile.gif?preview=1)
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