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Nathan Kopp wrote:
> Do they cover all of the features?
As far as I know yes. There might be some i/o directives not covered
and all of the possible string examples you can come up with are not
present but the basics are all covered to the best of my knowlege.
> I know they cover many, but I don't know
> if they get everything and they way everything interacts (such as reflection
> used within a texture_map, which is the source of a bug in MegaPov 0.3).
Well that is going to be a problem no matter how hard you try to design a
comprehensive suite of tests. This program has so many diverse features
that the possible combinations are almost limitless.
> I guess that for now I will use those and consider it good enough. :-)
Works for me :)
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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