POV-Ray : Newsgroups : povray.unofficial.patches : megapatch 0.3 texture map bug? : Re: megapatch 0.3 texture map bug? Server Time
2 Sep 2024 12:17:56 EDT (-0400)
  Re: megapatch 0.3 texture map bug?  
From: PoD
Date: 11 Jan 2000 10:35:59
Message: <387B4EBE.F635CB54@merlin.net.au>
Nathan Kopp wrote:
> 
> PoD <pod### [at] merlinnetau> wrote...
> > I mean that the specular highlight, shading and reflections
> > rotate when the sphere is rotated.
> >
> > I'll post a picture of a 4 frame animation in p.b.i
> > I'll also get the source from your site and try that.
> >
> 
> Ok.  All's clear now.  This is a bug and I will fix it for MegaPov 0.4.  Not
> quite sure how yet, but I will fix it.  For now, a workaround is available,
> which is to turn off the normal bugfix by putting "#version 3.1" at the end
> of your POV file.  (The normal bugfix is applied during the rendering (not
> parsing) phase, so changing the version at the end of the file is
> sufficient.)
> 
> -Nathan

Doh! Still getting bitten by that damn normal bug.  Even when it's fixed
:(
Thanks for the work around :)

Cheers, PoD.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.