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Nathan Kopp wrote:
>
> I don't see anything wrong when I render it (with my Windows compile), but
> maybe I'm not looking for the right thing. What exactly do you mean by "the
> eye-ray gets rotated"? Pictures in p.b.i or binaries.programming might
> help.
>
> -Nathan
>
> PoD <pod### [at] merlin net au> wrote...
> > This is the weirdest bug I've seen yet.
> >
> > I'm using Mark Gordon's Unix port of MegaPatch 0.3.
> > If I animate the attached file, it appears that the
> > eye-ray gets rotated with the sphere ?!?!
> >
> > Bizarre looking effect but not quite what I wanted ;^)
> >
> > Anyhow, is this bug known/fixed/unique to the unix port?
> > I haven't looked at the source yet, I figured that I might as
> > well see what folks have to say.
> >
> > Cheers, PoD.
I mean that the specular highlight, shading and reflections
rotate when the sphere is rotated.
I'll post a picture of a 4 frame animation in p.b.i
I'll also get the source from your site and try that.
Cheers, PoD.
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