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I am thinking mirage would be fairly descriptive. This does pretty much
what they do. Bends the view to see something that you can't see
from where you are.
Chris Huff wrote:
>
> In article <3878EA1A.7B5E34A7@pacbell.net>, lin### [at] povray org
> wrote:
>
> > Portal sound more like an object identifier than a pattern modifier or
> > type.
> >
> > How about "Transwarp" ?
> >
> > It has a catchy ring to it and is moderately descriptive of the process.
>
> I still prefer "portal", it is more descriptive of what the pigment does
> than "transwarp". An object with this pigment will act like a portal to
> another part of space.
>
> A couple other possibilties:
> wormhole
> mirage
> gateway
> space_time_bending_thingammajiggy_pigment :-)
>
> One thing that might be even more interesting would be a pigment that
> takes a scene file as a parameter. Both scene files would be parsed, and
> a ray could travel from one scene into the other through objects with
> the portal pigment. Of course, this would require extensive
> modifications to the code, and wouldn't be much more useful(if at all)
> than just one scene.
>
> --
> Chris Huff
> e-mail: chr### [at] yahoo com
> Web page: http://chrishuff.dhs.org/
--
Mr. Art
"Often the appearance of reality is more important
than the reality of the appearance."
Bill DeWitt 2000
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