Very, very good. I recommend you "jitter" the area light before the final trace, in
case you weren't planning to do so already.
-Slime
Paul Vanukoff <van### [at] primenetcom> wrote in message
news:38763706@news.povray.org...
> Ok this is the final version of the scene. All I need to do is increase
> light source density to get remove banding and render with antialiasing. Is
> it still too dark? I may have to increase gamma. Thanks go to Chris Colefax
> for galaxy.inc used for the background.
>
> --
> Paul Vanukoff
> van### [at] primenetcom
>
>
>
>
>
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