No jitter in the 'area_light'?
I had been wondering why this wood is green tinted, even the
pressure-treated stuff we have here isn't this green (yellow-green?) and in
fact it is more of a blue-green and only on the uncut surfaces then fades
within, which is actually why this doesn't look right to me I guess.
Expecting to see color shifts in the cuts.
Aside from my viewpoint on this it now looks like a well modelled scene.
Bob
"Paul Vanukoff" <van### [at] primenetcom> wrote in message
news:38763706@news.povray.org...
> Ok this is the final version of the scene. All I need to do is increase
> light source density to get remove banding and render with antialiasing.
Is
> it still too dark? I may have to increase gamma. Thanks go to Chris
Colefax
> for galaxy.inc used for the background.
>
> --
> Paul Vanukoff
> van### [at] primenetcom
>
>
>
>
>
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