POV-Ray : Newsgroups : povray.binaries.images : Ignorant question re: noise (5kbbu) : Re: Ignorant question re: noise (5kbbu) Server Time
3 Oct 2024 15:13:14 EDT (-0400)
  Re: Ignorant question re: noise (5kbbu)  
From: Greg M  Johnson
Date: 7 Jan 2000 08:46:20
Message: <3875ED65.89CDEDB5@my-dejanews.com>
Thanks for the speedy reply.
No, I believe I have a bounding SPHERE, but I'll have to check the code
at home this evening.
I acheived this surface by something on the order of:
    isosurface{noise3d(x,y,z)  + y }.

___________________________
Greg M. Johnson    http://members.xoom.com/gregjohn/animation.html
"Doesn't raytrace at work!"


Ron Parker wrote:

> On Fri, 07 Jan 2000 08:31:44 -0500, Greg M. Johnson wrote:
>
> >The question is: which of the scenarios below are most probable:
> >1. I may acheive smoothness by fixing my code;
> >2. I will fail because these flat tops are inherent in any (correct)
> >application of noise;
> >3. I will fail until a pov version comes out with a "correct"
> >application of noise.
>
> My guess is 1.  I don't think noise3d suffers from the same problems
> as bozo and other patterns.  Try making your bounding box larger.
>
> --
> These are my opinions.  I do NOT speak for the POV-Team.
> The superpatch: http://www2.fwi.com/~parkerr/superpatch/
> My other stuff: http://www2.fwi.com/~parkerr/traces.html


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