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David Fontaine wrote:
> > Question for the Guru's - Why is it that when bounding is removed this
> > object is a unit sized box object but when bounding is enabled the object
> > fills the bounding volume ?
>
> From the MultiPatch page at nathan.kopp.com:
> "The default is a box of <-1,-1,-1>, <1,1,1>"
I realize that many functions/objects in pov default to a unit square but
what I do not understand is why manual bounding affects this and why it
is not documented as doing so. I also need to know how one determines the
size of the bounding volume to use for a given iso surface object or if
it can be any arbitrary amount.
--
Ken Tyler - 1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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