|
|
Can the inside to outside crater edge be modified in such a way that the
inside falls off to be sharper and outside falls off to be more extended,
such as in real life cratering?
Bob
"Remco de Korte" <rem### [at] xs4allnl> wrote in message
news:386ED665.896CB9FD@xs4all.nl...
> H.E. Day wrote:
> >
> > Looks like a modified ripples pattern mixed with a spherical
> > isosurface. By
> > the way, I've found that very realistic planetoids can be created by
> > combining
> > a granite pigment with a spherical isosurface. Renders fast, too!
>
> Oops, seems all my efforts were in vain then.
> I was rather satisfied I finally managed to get a tracable output (see
> image) although the results don't look very realistic. This image took
> ask how I could improve the way the craters look but never mind... 8)
>
> Remco
----------------------------------------------------------------------------
----
Post a reply to this message
|
|