POV-Ray : Newsgroups : povray.binaries.images : Slug : Re: Slug Server Time
3 Oct 2024 17:13:20 EDT (-0400)
  Re: Slug  
From: omniVERSE
Date: 29 Dec 1999 14:25:55
Message: <386a6043@news.povray.org>
Having lived in the moist area of the USA known collectively as Western
Washington and encountering the great migrations of these creatures on
roadways (while out walking) during some season of the year when they seemed
to think it was time to get run over by vehicles a lot (and stepped on too)
I feel I can say with much assurance that this slug is almost too good.
Yuck! Get the salt!!
How much reflection you using?  If anything the pure black surroundings
might not be the best of colors, and seems it is a little on the dry side
too, just not easy to tell here.  I've got to say something negative anyway
don't I?  Slug afterall... ewww....
Truly a great thing, render-wise.

Bob

"Simon de Vet" <sde### [at] istarca> wrote in message
news:386A5389.A5ECF5BC@istar.ca...
> I originally intended this to be an object in my IRTC Gardens image,
> along with the sowbug. Unfortunately, it looks like this image will
> never be, since these critters are all I have actually accomplished, and
> I have a case of povers block.
>
> Modelled in Rhino, textured and rendered with Moray. All textures are
> procedural.
>
> I really am proud of this. Ah well... maybe it will be useable in a
> future scene.
>
> Simon
>


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