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That isn't MegaPOV specific, the dda_traversal warning. Not as common a
thing to see as it used to be in earlier versions of POV-Ray. I usually
encountered the problem with height fields when another object was being
intersected with them somehow. Maybe someone remembers the fixes to that,
what I recall is just to move the camera a bit, but I think it could be more
the intersecting objects with meshes kind of thing.
Bob
"Ryan Twitchell" <try### [at] rochesterrrcom> wrote in message
news:386a38b9@news.povray.org...
>
> I do have a question for all you MegaPOV people: What the heck does
"Illegal
> grid value in dda_traversal()." mean? This is some kind of debugging
message
> I assume, but how do I get rid of it?
>
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