I tried this. It *is* closer. Still not "perfect" though .. :)
Thank you for the alternate method. It is something to work with.
--
Paul Vanukoff
van### [at] primenet com
Spock wrote in message <386a33cc@news.povray.org>...
>I think the problem with the original approach is the outside of the
>object does not form part of a circle. Even if you get the things to
>line up perfectly you will end up with an oval at best.
>
>Give the code I posted a try. I said it doesn't work but it sure looks
>good from one angle. BTW you don't need to rotate by "R * R * R"
>but just "R * R" instead. I was playing around with higher orders to
>see if it smoothed things out... not worth it.
>
>You can replace the cylinders in my code with spheres if you really
>like the 3D effect. Here is the modified code:
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