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![](/i/fill.gif) |
This doesn't work either, but it might give you some ideas...
#include "colors.inc"
global_settings { assumed_gamma 2.2 }
light_source { < -20, 20, -20 > color White }
camera
{
location < 0, 0, -10 >
look_at < 0, 0, 0 >
}
#declare O_Ying =
union
{
#declare R = 0;
#while( R <= 1 )
cylinder
{
< 0.0, 0.0, -0.002 >,
< 0.0, 0.0, 0.002 >,
R
translate < 1.92 - R, 0, 0 >
rotate R * R * R * 180 * z
}
#declare R = R + 0.01;
#end
}
object
{
O_Ying
rotate -0.1 * y
pigment { Red }
}
object
{
O_Ying
rotate 180 * z
rotate 0.1 * y
pigment { White }
}
"Paul Vanukoff" <van### [at] primenet com> wrote in message
news:386a1908@news.povray.org...
>
> I'm trying to create a ying/yang sort of image. Here is some source that
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![](/i/fill.gif) |