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Could you publish the source on p.t.s.? I could try to run it (NT4; 386 MB)
to see whether this makes any difference...
--
Regards,
Sander
Simon Andrews <sim### [at] bbsrc ac uk> schreef in berichtnieuws
38576D07.7DFB478E@bbsrc.ac.uk...
> Hi,
>
> I'm having a problem trying to render large autamatically generated pov
> files. These are representations of a surface built up from thousands
> of individual triangles. A sample entry would be....
>
> colored_smooth_triangle (
> <-10.304373,-12.849998,-6.025000>, <-0.526939,0.609252,-0.592577>, rgbt
> <0.470588,0.470588,1.000000,0.000000>,
> <-9.650002,-12.315180,-6.025000>, <-0.583489,0.698051,-0.415048>, rgbt
> <0.760784,0.760784,1.000000,0.000000>,
> <-9.858542,-12.849998,-6.775000>, <-0.732888,0.622233,-0.275139>, rgbt
> <0.760784,0.760784,1.000000,0.000000>
> )
>
> Unfortunately, POV doesn't seem to like this size of file (about 6Mb
> upwards!), and will crash whilst parsing the file with an error saying
> it is unable to allocate sufficient memory when creating bounding slabs.
>
> Is there anything I can do to increase my chances of getting these to
> parse without errors?? I already have 128Mb RAM and that won't parse a
> 6Mb .pov file - some of my files are >100Mb!!, so I suspect that just
> adding more RAM won't completely cure it. I have plenty of HDD space so
> I can give it all the virtual memory it could need, if that is any use.
> Is this just the sort of file that POV hates and I should find another
> way to get these pictures??
>
> Any and all advice is welcome
> Many thanks
>
> Simon
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