POV-Ray : Newsgroups : povray.unofficial.patches : Blinn Shading : Re: Blinn Shading Server Time
2 Sep 2024 14:19:01 EDT (-0400)
  Re: Blinn Shading  
From: Nathan Kopp
Date: 20 Dec 1999 23:13:30
Message: <385efe6a@news.povray.org>
Doesn't look too bad.  Looks like a nice replacement for that old ugly phong
highlight model.  I'll have a look, but no coding just yet.

-Nathan

TonyB <ben### [at] panamaphoenixnet> wrote...
> OK, guys. Let me put it this way. My physics teacher, who was supposed to
> help me understand the formulas I dug up off the Internet claims that he
> only sleeps in this house and is never really there, so I won't be getting
> any help from him, and I don't see any of my programmer friends on ICQ
very
> often lately (if I do, they're busy or falling asleep). I really would
like
> to add Blinn shading and, as far as I can tell, this shouldn't be too
hard.
> I am not a good programmer (as I have not been able to dedicate too much
> time to this), so I am going to post the link I got, and pray that one of
> you geniuses can add this to MegaPOV (and eventually OfficialPOV). Please
> answer my call. Thanks.
>
> Here's the main link: http://www-graphics.stanford.edu/courses/cs348b-97/
> And here is the direct link:
> http://www-graphics.stanford.edu/courses/cs348b-97/local/local2.html
>
> Look for the "Torrence-Sparrow-Blinn-Cook" model. Good luck. =)
>
>


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