POV-Ray : Newsgroups : povray.unofficial.patches : normals - how should they look? : Re: normals - how should they look? Server Time
2 Sep 2024 20:17:04 EDT (-0400)
  Re: normals - how should they look?  
From: Nieminen Juha
Date: 17 Dec 1999 06:47:56
Message: <385a22ec@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote:
:>   But does this work?

:   If you avoid the texture wrapper it does.

  Ok. Then I think there should not be any problem with the ABAABA behaviour.

  (Yes, there still is a problem with declared textures...)

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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