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Ken <tyl### [at] pacbell net> wrote:
:> But does this work?
: If you avoid the texture wrapper it does.
Ok. Then I think there should not be any problem with the ABAABA behaviour.
(Yes, there still is a problem with declared textures...)
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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