POV-Ray : Newsgroups : povray.unofficial.patches : normals - how should they look? : Re: normals - how should they look? Server Time
2 Sep 2024 14:17:02 EDT (-0400)
  Re: normals - how should they look?  
From: Jerome M  BERGER
Date: 16 Dec 1999 22:17:25
Message: <3859AAF9.20E12F72@enst.fr>
Nathan Kopp wrote:
> 
> I am wondering what people really think about how normals and scaling should
> work.  If you're interested in this topic, please see this page and take the
> 'surface normal survey'.  You can reply by emailing me or reply to this
> post.
> 
> http://nathan.kopp.com/normals.htm
> 
> -Nathan

Question 1: answer A

Question 2: answer B

Question 3: answer A

Question 4: good question... it doesn't matter to me provided it's
clearly documented

Question 5: answer B

Question 6: same as question 4

	To summarize, I think that when you scale the object to which the
normal is applied, you should scale the whole normal (size of pattern
and bump depth), when you only scale the normal, it doesn't matter
provided it's clearly documented.

		Jerome
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* they'll tell you what can't * mailto:ber### [at] inamecom
* be done and why...          * http://www.enst.fr/~jberger
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