POV-Ray : Newsgroups : povray.unofficial.patches : Question about normal bug fix : Re: Question about normal bug fix Server Time
2 Sep 2024 14:13:19 EDT (-0400)
  Re: Question about normal bug fix  
From: Ken
Date: 14 Dec 1999 09:26:30
Message: <38565272.961CDA4B@pacbell.net>
Gilles Tran wrote:

> However, I'm a little bit concerned about the fact that, unless I'm mistaken,
> the normal bug fix is changing the way all the scenes that include scaled
> normals are now appearing. There is a serious problem of backward
> compatibility here because fine-tuning again the normals of every previous
> scene to obtain the same result as before is not something people will
> spontaneously enjoy... Perhaps there should be something in global_settings to
> make it easier.

...or perhaps the version directive can keep the functions seperate. I too
would be hard pressed to reproduce some of my earlier textures that are
heavily dependant on surface normals.

-- 
Wishing you Seasons Greetings, A Merry Christmas, and A Happy New Year !
Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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