Ok Thanks!
Fabian.
Nathan Kopp wrote:
>
> Fabian Brau <fab### [at] umh ac be> wrote...
> > Hello Ken,
> >
> > I know this. But here is the "problem" : when you render a scene
> > with 1) official version of Povray 2) UVpov6.2 3) Megapov,
> > you obtain 3 differents images for the normals!
> > I thought (and I think) that the bug for the normal was completly
> > corrected in UVpov6.2 so I ask if it is normal that UVpov6.2 and
> > MegaPov 0.1 give different result for normals.
> >
>
> I _thought_ I had it totally fixed in UVPov 6.2, but I did not. Sorry.
> This time it is really fixed (I've done a number of tests).
>
> -Nathan
Post a reply to this message
|