POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov radiosity slow down, and degenerate triangles? : Re: MegaPov NEXT radiosity bug... Server Time
2 Sep 2024 16:21:15 EDT (-0400)
  Re: MegaPov NEXT radiosity bug...  
From: Paul Blaszczyk
Date: 12 Dec 1999 11:28:37
Message: <3853FBD8.1E04E819@alpharay.de>
Hi,

i've rendered yestarday my old scene, and noticed, that MegaPOV do not rendered
the light on the wall.
See:   http://www.povstudio.de/radiosity_bug.jpg  ->  upper: UV-POV 6.0
lower:  MegaPOV)

And thats right:   MegaPOV renders a little bit slower than UV-POV  (about 1:10
min. wiht MegaPOV and with UV-POV 6.0 about 1 min.).

And the bug from UV-POV 6.2 (holes in the wall) comes back after some renderings
with MegaPOV...  (http://www.povstudio.de/radiosity_uvpov2.jpg  -> this is the
UV-POV 6.2 rendering...look at the right wall).

Bye
  Paul

Homepage:    http://www.alpharay.de


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.