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I tried to use a function as a pigment, too, and it did not work. I even
tried putting it directly into the pigment statement, not declaring it, but
it still won't work. It doesn't seem to reconize the word 'function'.
Ken wrote:
> "SamuelT." wrote:
> >
> > I found a bug in MegaPov which has to do with #declared function
> > pigments used in isosurfaces. It gave me an error, "cannot load
> > function." I wanted to test the sped-up crackle and found the bug as a
> > result. Here's the code:
>
> I ran into several demo's with the same problem. Also the iso demos that
> had the 'library" function in the statement would not work at all.
>
> --
> Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
--
Samuel Benge
E-Mail: STB### [at] aol com
Visit the still unfinished isosurface tutorial:
http://members.aol.com/stbenge
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