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I was thinking that it would be cool to add the existing julia_fractal
object type as a pattern type to the fractal patch. The syntax would be
something like:
pigment
{ julia_fractal { (julia fractal things) }
color_map { (colors) }
}
The julia_fractal block could be exactly as in the object (it could be
cool if a previously declared julia_fractal identifier could be used as
a pattern type as well...)
This, however, is a bigger work than I expected. I certainly don't know
enough about the povray source to make this easyly.
I have some questions:
1) Can I use an object definition as a pattern type? If yes, what would be
the easiest way?
2) Is there any way in the existing julia_fractal code to get the number
of iterations (and other information) for a specific point in space?
I would like to do this myself, but if some of you patch gurus feel like
making this by yourselves would be a piece of cake, I would not mind at all.
I would really like to see this feature in povray and would definitely not
care at all who makes it.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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