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Hi ZEGER KNAEPEN, you recently wrote in moray.win:
> Not exactly. You could make very simple, very fast, very editable and
> very interactive (are those the same?) previews with moray of plain
> POV-code that way.
I disagree. POV-Ray takes more than a second to parse a scene and the
langauge is so liberal that it is very difficult to write a 100%
compatible parser (you're not allowed to use the POV-Ray source code,
remember). And if you don't make a 100% compatible parser, then you
have exactly the same discussion as we are having about Moray<g>.
I wonder why noone has written a patch for POV-Ray that does this
simple preview if it so easy.
- Lutz
email : lut### [at] stmuc com
Web : http://www.stmuc.com/moray
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