POV-Ray : Newsgroups : moray.win : opaque textures : Re: opaque textures Server Time
28 Jul 2024 22:30:31 EDT (-0400)
  Re: opaque textures  
From: Alex Magidow
Date: 1 Dec 1999 08:03:11
Message: <38451CE4.EB36C0E0@mninter.net>
this seems sort of like something you'd want to do using radiosity or something.

Fabian Brau wrote:

> Hello Ken,
>
> yes candle wax is another example (there are plenty...). I have tried to
> do this (it was for a friend). I didnt't try a long time but is not
> simple :)!!
>
> Fabian.
>
> Ken wrote:
> >
> > Nieminen Juha wrote:
> > >
> > > Fabian Brau <fab### [at] umhacbe> wrote:
> > > : Translucency: the light is scattered. For example, imagine a light
> > > : behing something which is translucent. So you will see that there are
> > > : something luminous behind the object but you cannot tell and see the
> > > : shape of the object. Many lamp have something (I don't know the word)
> > > : translucent to not see directly the light.
> > >
> > >   I think that the lighting model used in povray does not support this
> > > kind of effect. You might get some results in a few cases using tricks,
> > > but I don't think you can do it in general.
> > >   I don't think that this is because povray is limited, but it's because
> > > raytracing is limited.
> >
> > You might be able to simulate this effect using media but it would take
> > some experimenting to make it work. Candle wax is a good example of
> > something that has translucent properties.
> >
> > --
> > Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> > http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/



--
The problem with the gene pool is that there is no lifeguard.


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