POV-Ray : Newsgroups : moray.win : opaque textures : Re: opaque textures Server Time
28 Jul 2024 22:20:02 EDT (-0400)
  Re: opaque textures  
From: Fabian Brau
Date: 1 Dec 1999 06:36:58
Message: <384508E0.FC3E6804@umh.ac.be>
Hello Ken,

yes candle wax is another example (there are plenty...). I have tried to
do this (it was for a friend). I didnt't try a long time but is not
simple :)!!

Fabian.

Ken wrote:
> 
> Nieminen Juha wrote:
> >
> > Fabian Brau <fab### [at] umhacbe> wrote:
> > : Translucency: the light is scattered. For example, imagine a light
> > : behing something which is translucent. So you will see that there are
> > : something luminous behind the object but you cannot tell and see the
> > : shape of the object. Many lamp have something (I don't know the word)
> > : translucent to not see directly the light.
> >
> >   I think that the lighting model used in povray does not support this
> > kind of effect. You might get some results in a few cases using tricks,
> > but I don't think you can do it in general.
> >   I don't think that this is because povray is limited, but it's because
> > raytracing is limited.
> 
> You might be able to simulate this effect using media but it would take
> some experimenting to make it work. Candle wax is a good example of
> something that has translucent properties.
> 
> --
> Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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