POV-Ray : Newsgroups : moray.win : opaque textures : Re: opaque textures Server Time
28 Jul 2024 22:25:43 EDT (-0400)
  Re: opaque textures  
From: Ken
Date: 1 Dec 1999 06:16:11
Message: <384502FE.C5C80EE6@pacbell.net>
Nieminen Juha wrote:
> 
> Fabian Brau <fab### [at] umhacbe> wrote:
> : Translucency: the light is scattered. For example, imagine a light
> : behing something which is translucent. So you will see that there are
> : something luminous behind the object but you cannot tell and see the
> : shape of the object. Many lamp have something (I don't know the word)
> : translucent to not see directly the light.
> 
>   I think that the lighting model used in povray does not support this
> kind of effect. You might get some results in a few cases using tricks,
> but I don't think you can do it in general.
>   I don't think that this is because povray is limited, but it's because
> raytracing is limited.

You might be able to simulate this effect using media but it would take
some experimenting to make it work. Candle wax is a good example of
something that has translucent properties.

-- 
Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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