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In article <231119991227298575%chr### [at] yahoocom> , Chris Huff
<chr### [at] yahoocom> wrote:
> POV crashes on completion of render using isosurface
> The fix(temporary, probably causes memory leak): In the file f_func.c,
> in the function Destroy_Function(), comment out this line(line 1050):
> if (Func->pnum >0) POV_FREE (Func->parm);
You may also want to check for Func->parm != NULL and of course make sure
Func->parm is inited to NULL somewhere. Also, after calling
POV_FREE(Func->parm), you should set Func->parm = NULL so if for some reason
POV_FREE(Func->parm) is called again (anywhere) it will cause POV_FREE to
report that problem.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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