POV-Ray : Newsgroups : povray.unofficial.patches : update: UVPov 6.2 : update: UVPov 6.2 Server Time
2 Sep 2024 16:19:29 EDT (-0400)
  update: UVPov 6.2  
From: Nathan Kopp
Date: 22 Nov 1999 23:27:57
Message: <383a17cd@news.povray.org>
UVPov 6.2 has been uploaded.  Hopefully no major bugs were introduced.
Please note that I have not yet tested the fractal patch.  I just
incorporated the changes and compiled.  No syntax errors and other scenes
still render with no problems so I assume all is well with it.  :-)

New Features:
incorporated fractal patch - completely untested
radiosity uses perturbed surface normal (bumps, wrinkles, etc)
added realistic (exponential) attenuation (use a fade_power>=1000 in
interior)
added ability to put both smooth and flat triangles in the same mesh2 object

Bug Fixes:
fixed problem with clear objects & radiosity
fixed slope_map problems
fixed bug with media type 3 brightness problem
fixed bug with layered texture backwards compatibility
fixed filter+diffuse brightness bug

-Nathan


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.