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How much an object affects the scene depends on the balance of size and
brighness. Smaller objects just have to be brighter, proportionally to the area
of their projection, to give the same effect (not accounting for increased
statistical error due to limited sample rays)
Margus
Nieminen Juha wrote:
>
> Then the object is so small that it doesn't affect the scene anyways.
> And if there were any problem, you could always specify the correct value
> by hand...
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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