POV-Ray : Newsgroups : povray.unofficial.patches : 'normal' is not taken into account in radiosity : Re: 'normal' is not taken into account in radiosity Server Time
2 Sep 2024 16:22:08 EDT (-0400)
  Re: 'normal' is not taken into account in radiosity  
From: TonyB
Date: 15 Nov 1999 20:52:58
Message: <3830b8fa@news.povray.org>
> 2) Talk to Nathan really nicely and see if he would
>    rewrite the radiosity code to use a kD tree and
>    photon map.  Now that would be cool!


What I would prefer is for someone to add to POV the ability to derive the
scene into polygons (possibly ouputting to .3DS or something) and
calculating a real radiosity solution for the scene, instead of this
MonteCarlo stuff that's so slow.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.