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Sander wrote:
>
> Hello old hands,
>
> How can I declare an identifier to a texture name and use it in the code? I
> tried:
#declare Tname = texture {T_Stone22}
box{-1,1 texture{Tname}}
--
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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