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Start off the scene with the code below and you'll see pretty good results.
-Nathan
#declare PhotonOn = 1;
#declare phd=.3;
#declare MirrorOn = 1;
#declare Rotater = 10;
#include "colors.inc"
#include "metals.inc"
#include "glass.inc"
global_settings{
max_trace_level 8
#if (PhotonOn)
photons{
gather 20, 100
radius 15*phd, 2, 15*phd
autostop 0
jitter .4
expand_thresholds 0.2, 40
}
#end
}
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