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Peter Popov <pet### [at] usa net> wrote:
: Two little things. How about just "exterior" and "interior"?
I don't like the idea of confusing the already existing "interior" keyword
with the fractal interior coloring, which have nothing to do with it.
Also I think it's good to remark that the keywords only affect the fractal
type patterns. Perhaps the ending "_type" could be removed, but somehow I
don't like that either. I like to be precise even if the keyword has to be
longer.
: The
: other, not so little thing, how about a "power" pattern? It should
: take a <u,v> (more like <Re, Im>) vector as the power Z should be
: raised on. I think there was such a fractal in FractInt.
Perfectly possible if you tell me how Z^C, where Z and C are complex
numbers, is calculated.
If C were a real number then I know how to do it (although it's a little
slow).
: Maybe I am asking too much. You can't make POV FractInt. But when it
: gets to fractals, I become uncontrollable *drool* *drool* (at least I
I appreciate your suggestions a lot.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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