POV-Ray : Newsgroups : povray.unofficial.patches : Bug in UVPov alpha 6 : Re: Bug in UVPov alpha 6 Server Time
2 Sep 2024 18:21:39 EDT (-0400)
  Re: Bug in UVPov alpha 6  
From: Nieminen Juha
Date: 31 Oct 1999 02:58:34
Message: <381bf6aa@news.povray.org>
Nathan Kopp <Nat### [at] koppcom> wrote:
: Hmmm.... apparantly I added that 'feature' and then forgot about it.  It was
: a conservation-of-energy thing (If you reflect 50% and allow 99% to pass
: through at the same time, then you'll create more energy).  It will be fixed
: (put back the way it was) in the next release of UVPov.

  Please do it soon. My radiosity scene doesn't work very well because the
window is not reflecting anything.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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