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This reminds me.... A while back somebody said they had changed the
radiosity code to do a better job of saving/loading the radiosity cache
file. Now, these changes never made it into POV 3.1g, so I don't have them.
If this bug is in UVPov, it is probably also in 3.1g. Does anybody have
that radiosity code? If not, I may be able to make those changes myself,
but for now I'm sure if you delete that cache file after canceling a trace,
the problem will go away.
-Nathan
Mike <pov### [at] aol com> wrote...
> I was experimenting with the new radiosity today and I noticed when I
changed
> resolutions that the brightness of the scene changed. I had some lights
in the
> scene that I commented out so I could test some ambient objects. At first
I
> thought the brightness was different because of the different resolutions,
but
> apparently the radiosity cache file (from when I rendered it with the
lights in
> the scene) is being kept but is only used at a specific image resolution.
I'm
> not sure yet but it sounds like that old global variable bug might have
creeped
> back in.
>
> -Mike
>
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