POV-Ray : Newsgroups : povray.unofficial.patches : UVPov alpha 6 (based on POV 3.1g) : Re: UVPov alpha 6 (based on POV 3.1g) Server Time
2 Sep 2024 18:14:52 EDT (-0400)
  Re: UVPov alpha 6 (based on POV 3.1g)  
From: Fabian Brau
Date: 27 Oct 1999 09:26:44
Message: <38170C04.105B9850@umh.ac.be>
See two example in pbi!

Fabian.

Nathan Kopp wrote:
> 
> I've released another version of UVPov.  Like previous versions, this one's
> bound to have bugs (but hopefully nothing major) which will be fixed in
> subsequent releases.  ;-)
> 
> I've added a bunch of things, including:
>   photons are attenuated by media
>   sample methods 2 and 3 for media (you can still use sample method 1)
>     (these are uniform & adaptive sampling)
>   big changes to radiosity - should make radiosity scenes look better, but
> might take longer to render
>   colored attenuation patch added
> 
> Website:
> http://nathan.kopp.com/patched.htm
> 
> (To prepare you for the next version, I just rendered a scene this morning
> of a dusty room (media), a clear sphere, and a spotlight, where you can see
> the caustic from the sphere in the media!  Still a ways to go, but so far,
> so good.  Plus, render times and memory consupmtion aren't horrible.)
> 
> -Nathan


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