POV-Ray : Newsgroups : povray.newusers : sPatch Add Point question : Re: sPatch Add Point question Server Time
5 Sep 2024 20:20:49 EDT (-0400)
  Re: sPatch Add Point question  
From: Cliff Bowman
Date: 18 Oct 1999 13:03:56
Message: <380afd96.250055225@news.povray.org>
On Mon, 20 Sep 1999 23:17:45 GMT, tim### [at] stratosnet (Takuya Arai)
wrote:

>Found this place through Ken Tyler's home page...great site.
>
>Anyway, I was hoping some of you might be able to help a newbie :)  I posted 
>this in comp.graphics.raytracing (I think that's what it's called) but I 
>thought I'd give it a try here too.
>
>I'm running into an annoying problem using sPatch.  Say for example I have a 
>rectangle made out of 8 points (4 points to make a 2D square and extrude).  
>Now, after I made the shape, if I wanted to add another point partway up one 
>of the sides, I thought all I needed to do was click on the Add Point tool, 
>click on one of the existing points and drag up....
>
>But more often than not, what will happen is, as soon as I click on an 
>existing point it will pick one of the 3 lines that terminate at that point 
>and make a double.  So I'll end up with a point in the middle of the side but 
>on a second line and not the original.
>
>Something like this:
>________.___________.__________.
>               ^^^^^^^^^^^^^^^^
>               This part will be another line, not the original.
>
>I dont' know if this explains my question clearly enough or not...essentially 
>I need to know how I can add a point to an already existing line easily.  Just 
>clicking on the line doesn't make the point part of the line...is there a hot 
>key or another technique to use????
>
>Any help would be greatly appreciated and I thank you in advance.
>

Having used sPatch a little I *might* have an idea. I think I know the
problem you're having and the procedure is rather trial-and-error (one
of the other problems you can get is adding a segment to the line
you're trying to add a point to on the "wrong" side of the existing
point).

However  - there's possibly a sneak way to easily acheive what you
want. Try extruding not once but twice, then delete the middle point
from 3 of the extusion lines. check the OpenGL preview to make sure
sPatch is still filling in the sides (you may well need to draw
crossing lines to complete the shape).

Just an idea.

>If you DO reply, can you also send a copy to tim### [at] stratosnet as well?  Thank 
>you.
>
Done :)


Cheers,

Cliff Bowman
Why not pay my 3D Dr Who site a visit at http://www.who3d.cwc.net/


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