|
![](/i/fill.gif) |
Then it's settled. We'll all gang up on Keith Hull & stock him until he gives in
& created the plugin!
Alex Magidow wrote:
> Krystian Bates wrote:
>
> > I agree. I'd love to use that in my scenes. Not being a programmer either
> > ("Hello World" pushes my limits..) I cannot implement it.
>
> void main(){
> cout<<"Hello, World. I need a compiler!";
> }
>
> Wow. I wish the M$ would release old versions of their compiler for cheap...Or
> that my old, worn BC++ 4.5 would allow me to write plugins.
>
> >
> >
> > --
> > Krystian Bates
> > kgbates at ply.adelphia.com
> > http://www.geocities.com/kgbates
> > ICQ #48251356 EFNet #ClashDev
> > Tony Vigil <tvi### [at] gte net> wrote in message
> > news:380ECD1B.DEA62240@gte.net...
> > > Has anyone seen or used the SmokeGen macro by Mikael Carneholm? Does
> > > anybody else think this is a good candidate for a Moray plugin - or am I
> > > all alone?
> > >
> > > Not being a C/C++ programmer, I can only offer the idea that this
> > > utility would definitely be an awesome Moray plugin.
> > >
>
> --
> Your claims are silly and ridiculous... I'm old, not brain damaged.
> -Debate Ballot
Post a reply to this message
|
![](/i/fill.gif) |