POV-Ray : Newsgroups : moray.win : plugin for SmokeGen???? : Re: plugin for SmokeGen???? Server Time
28 Jul 2024 22:22:23 EDT (-0400)
  Re: plugin for SmokeGen????  
From: Tony Vigil
Date: 21 Oct 1999 20:21:55
Message: <380FADF6.681E36E3@emc-inc.com>
Then it's settled.  We'll all gang up on Keith Hull & stock him until he gives in
& created the plugin!

Alex Magidow wrote:

> Krystian Bates wrote:
>
> > I agree. I'd love to use that in my scenes. Not being a programmer either
> > ("Hello World" pushes my limits..) I cannot implement it.
>
> void main(){
> cout<<"Hello, World. I need a compiler!";
> }
>
> Wow. I wish the M$ would release old versions of their compiler for cheap...Or
> that my old, worn BC++ 4.5 would allow me to write plugins.
>
> >
> >
> > --
> > Krystian Bates
> >   kgbates at ply.adelphia.com
> > http://www.geocities.com/kgbates
> > ICQ #48251356 EFNet #ClashDev
> > Tony Vigil <tvi### [at] gtenet> wrote in message
> > news:380ECD1B.DEA62240@gte.net...
> > > Has anyone seen or used the SmokeGen macro by Mikael Carneholm?  Does
> > > anybody else think this is a good candidate for a Moray plugin - or am I
> > > all alone?
> > >
> > > Not being a C/C++ programmer, I can only offer the idea that this
> > > utility would definitely be an awesome Moray plugin.
> > >
>
> --
> Your claims are silly and ridiculous... I'm old, not brain damaged.
> -Debate Ballot


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