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Nieminen Juha wrote:
>
> Ron Parker <par### [at] fwi com> wrote:
> : Other suggestions have included creating a plugin interface that
> : allows for compiled shaders in shared libraries, or in Java classes.
> : Unfortunately, neither of those solutions scales to every platform
> : POV supports (DOS has no Java, apparently, and definitely no shared
> : library support.)
>
> Also shared libraries (which I suppose is compiled code) of one platform
> will not work in another.
>
Yes, it is compiled, but it is more like Java's bytecode or some
assembler. So portability will not be an issue.
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