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The tree is looking better. I like the texture and and leaf pattern. Not the
most realistic, but I like this tree. I still would like to see more
variation in the lengths of branches.
Larry Fontaine wrote:
> Okay, I added the leaf macro. Yes, I know, the leaves need better
> texturing, and I'm using what are obviously maple leaves with what is
> obviously not maple bark. Please tell me your praise/criticism and
> suggestions to make it better.
> I modelled the maple leaf in sPatch, not realizing the strain that many
> patches would put on POV, so I later manually copied the outline points
> of the leaf into a cubic_spline prism in POV.
> Render time: 7:34
> (4-way splits, 4 levels, 16 leaves per branch)
> memory: forgot to check :-(
>
> BTW, this is 100% original work, I haven't even glanced at anyone else's
> tree macros :-)
>
> ------------------------------------------------------------------------
> [Image]
--
Josh English
eng### [at] spiritonecom
icq 1946299
"Stress is when you wake up screaming and realize you haven't fallen asleep
yet."
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