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Yes. I've made some modifications to radiosity recently (well, a number of
months ago) just to test a few theories (check out the "Splotchy Radiosity"
thread in p.b.i for more info). One thing I did not mention in that thread
is that I've tested using radiosity after reflections/transmissions with
success. I've also used a trace depth of 10 for indirect diffuse lighting
(successfully bouncing light through a maze using only diffuse lighting).
Results have been good so far, but I'm still trying to figure out why POV's
interpolation/extrapolation is so bad.
-Nathan
Ron Parker <par### [at] fwi com> wrote in message
news:3801e4f0@news.povray.org...
> On 11 Oct 1999 04:45:57 -0400, Nieminen Juha wrote:
> > There would be two keywords, for example 'ignore_radiosity' and
> >'radiosity_through' (or something similar).
>
> Wouldn't it make more sense to just not increase the radiosity
> recursion level for purely specular reflection/refraction?
>
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