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3 Oct 2024 19:19:31 EDT (-0400)
  Re: Abstract experiment ... (113KB pre-upload)  
From: Michael Andrews
Date: 12 Oct 1999 07:16:54
Message: <3803187D.EF6AED4E@reading.ac.uk>
"We have a winner !!!"

Ha! And I thought I was being oh-so-clever :-)

The great thing about Ron's trace() function is that you only have to
#declare an object, you don't have to instanciate(sp?) it. So I just
redeclared a height_field { pattern ... } object at each loop up the
y-axis and trace() at each x and z position to get the height offset.

I'll put the source in p.t.s-f in case anyone is interested.

	Bye for now,
		Mike Andrews.

Margus Ramst wrote:
> 
> Michael Andrews wrote:
> /.../
> >
> > How I did this
> > will be left as an exercise for the reader. Any guesses? Suffice to say,
> > I couldn't figure out how to do it with standard PoV but used SuperPatch
> > functionality.
> 
> Bozo height_field and trace()?
> That's how I generated 2D Perlin noise values for a scene...
> 
> Margus


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