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The #D aspect seems right. It's a wide camera angle to begin with but
that's another story. Think it's perfectly conveyed to 3D from what I see
here.
Colors aren't going to be that great anyhow, that's a tough choice although
you can't go wrong with all gray shades.
Bob
Ken <tyl### [at] pacbellnet> wrote in message
news:38027062.C2C34823@pacbell.net...
>
>
> Simon de Vet wrote:
> >
> > Ken wrote:
> >
> > > This is my first attempt at making an anaglyph. Unfortunately I
> > > cannot find my red/blue glasses to see how it looks. Would someone
> > > with a pair give me an assessment please ?
> >
> > 3-d is very nice, but the texture on the sphere doesn't work well with
the
> > glasses. It shows up through the blue lens, but through the lens the
sphere
> > looks uniform in pigment.
>
> Thanks Simon. I'll work out the pigment details later. I was just
wondering
> if I got the camera seperation figured out properly and if it actually
> appeared 3D. From your first comment I will assume I got the camera right
> and the very first time too. Darn I'm good :)
>
> --
> Ken Tyler - 1100+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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